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Garrett Blacknova
Codex Troopers
3079
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Posted - 2013.05.18 10:34:00 -
[1] - Quote
Arramakaian Eka wrote:XXfootnoteXX wrote:Hopefully CCP will be putting in the option to kick people from the match soon. So this will be a nonissue in the future. No, just no. This must be allowed. You don't understand how New Eden works. It's not griefing by the standards of the game world. Sabotage, infiltration and backstabbing is very much part of EVE and Dust. It also makes perfect sense from RP-perspective: these guys came in and extorted ISK from the corp using game mechanics. Everything is working as intended. As OP said, the solution is to lock down your recruitment policies. If you want to play your carebear games, stick to pubstomping or go play CoD. No.
You're not understanding.
Sabotage needs to require effort, preparation and buildup.
You can't go and join an EVE Corp, then the following day turn the Corp inside out without having spent ages building up status, reputation and trust. The game is built to restrict a player's ability to cheat a Corp without building themselves up and EARN access to important functions.
DUST lets anyone join a Corp and from day one, absolutely destroy the Corp's capabilities and wipe territory.
We need to give the CEO and Directors power to kick other players from any Corp battle - PC included - and to decide who can be a squad leader (or add a squad leader title that allows Corp members that access and possible kick abilities).
Being able to kick someone else doesn't guarantee that you aren't a saboteur yourself, and it doesn't guarantee that they won't be able to rejoin, or that they won't have already cost you something important at a critical moment. |
Garrett Blacknova
Codex Troopers
3080
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Posted - 2013.05.18 11:52:00 -
[2] - Quote
Arramakaian Eka wrote:Garrett Blacknova wrote:DUST lets anyone join a Corp and from day one, absolutely destroy the Corp's capabilities and wipe territory. If you're stupid enough to give directorship to an unknown who just joined the company, you deserve all the ISK loss and mayhem you're getting. Except in DUST, you DON'T NEED TO BE A DIRECTOR TO SCREW THE CORP. A day-one player can get a full team into a PC battle and shaft the team if they time it right.
Quote:Quote:We need to give the CEO and Directors power to kick other players from any Corp battle - PC included - and to decide who can be a squad leader (or add a squad leader title that allows Corp members that access and possible kick abilities). No. After battle begins you should be on your own. It would make sense that you can kick them from squads and voicecomms - but not from the game itself. But all this talk about authorization codes and restricting access to clones just smells carebear-y and very un-EVE. There must be a way to backstab and betray your corpies. There are plenty of ways - even with restrictions like I'm suggesting - to screw a Corp. It just means you'll need to put some work in to get there. A new player who has just joined hte Corp can't quickly bring in 3 squads and fill out the entire match, blocking the actual Corp members from joining. If you haven't earned your place in the Corp, you shouldn't be able to literally block out an entire Corp battle with suicide ringers.
Nexus Cavor wrote:This makes a bit more sense. I can see requiring some permissions before a real sabotage can happen. However... EVE doesn't exactly say you cannot join a fleet and start shooting your own after forming up. Sure that won't deal a ton of damage and would most likely put a giant target on that character forever but I think once CREST is released we can all do some research using the information it provides and require it for applications for more security. Until then... A storm is brewing... Yeah, but in EVE, you can kick someone from the fleet, flag them as an enemy, and when they die, they don't get to respawn right back into the fight using up more of your fleet's resources with each time you kill them. |
Garrett Blacknova
Codex Troopers
3080
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Posted - 2013.05.18 11:52:00 -
[3] - Quote
Blapathon Tanker wrote:all you need to screw someone in EVE is a blue tag and a cynosural field generator.
So I herd U liek hotdrops? How does that prevent the players who are meant to be in the battle from joining?
It adds more people to the fight, but it doesn't remove the ones who were invited. |
Garrett Blacknova
Codex Troopers
3095
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Posted - 2013.05.19 14:42:00 -
[4] - Quote
Jason Punk wrote:2. The ability to essentially "cut off clone reserves/ suit supplies" from players in match. This gives me a good idea.
When someone is kicked from battle, they don't actually get removed from the battle until they die.
If you want to avoid getting thrown out and continue to sabotage your team, DON'T DIE. Bring an epic tank fitting, or go hide in the hills and snipe anyone who comes close. |
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